In the early days of Hardcore mode, it was a huge accomplishment to make it to Hell difficulty. where if you lose you have a real penalty (paying more money to play again) but in hardcore mode, the penalty of losing was so much more severe. Hardcore mode reminded me of playing fighting games in arcades when I was 10. The rush of hardcore mode was one of the best gaming experiences I ever had - and to this day I haven't been able to replicate it. With the run up to any Diablo related announcements at Blizzcon next month I wanted to share my Diablo II Hardcore Mode US East story.īefore Diablo launched I remember reading an interview with the heads of Blizzard North talking about Hardcore mode - and how they intentionally left the ability to duel and kill other characters in hardcore to make it the most extreme version of the game.Īfter the game launched, I felt like the regular version of the game was fun but hardcore provided an incredible experience - every time you'd play you put your entire playing investment on the line and one wrong move could result in months of work (and loot) going down the drain. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
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